Easily calculate the correct FOV (Field of View) and triple screen angles for a variety of racing simulations including Assetto Corsa, Assetto Corsa Competizione, iRacing (hFOV), RaceRoom, F1, Project Cars and iRacing.
How to use: Input your monitor and distance measurements, being sure to know the screen ratio of your monitor (this makes a really big difference!)
For some help understanding how FOV is calculated and how to set up your triple monitors, use these links:
- FOV: How to Setup and Calculate Your field of view settings in iRacing and Assetto Corsa
- How to set up Triple Monitors in iRacing
- Credit: Dinex86